I personally believe that the game will only get better, and that the devs will continue to add content until we can keep playing for years without ever getting bored. I like to think there's more to Rust than just hype, and the dev team seems to sped a lot of time listening to us players and getting our opinions. Not everyone can copy Day Z's incredible slow development alpha success, and Day Z spent a good long time with nothing to show but a popular game mod and a lot of hype before they finally released the game. There are even games like War Z built entirely on empty promises with no substance ever planned or delivered. On the other hand, a lot of alphas are so dreadful that they never make enough money to properly finish the game they intended to make. It's true, releasing games in a painfully unfinished state is a great way to get a good idea out while it still fits the most popular trend. So what does our favorite fast-talking game reviewer have to say about our favorite game? Well, he starts out by pointing out how lame most alpha releases are. I'll have to settle for never getting the Rust edition of my favorite Zero Punctuation episode, Amnesia the Dark Descent. I wish he had done a single episode on Rust, rather than lumping it in with the likes of Starbound and 7 Days to Die. Still, I really appreciated seeing my favorite game discussed by my favorite reviewer. The episode is from all the way back in January, six months ago, when we were still fighting zombies instead of irradiated bears. I don't know how I could have possibly missed it, but Zero Punctuation did an episode that included Rust, and it's clear that nobody was using a Rust aimbot. They say that people could be sharing IP addresses, they say they want to avoid accidentally banning innocent parties, but we all know that they really welcome the cheaters and their money back with open arms. There is always talk of banning IP addresses or even individual machines via hardware identity, but nobody actually does it. I'm also fairly certain that most developers also realize how much money they can make by banning cheaters and then turning around and selling them a new account. Making and selling Rust hacks is far more lucrative than designing truly effective cheat protection. The thing is, the game companies don't actually pay enough to attract the really elite talent. There is basically a nonstop arms race between the master hackers and the game developers. The best cheating programs are anti-cheat-proof, taking clean screenshots and evading detection by even the best software. Some programs allow you to spawn in items so you come into the game fully-armed and ready to rumble. You can use aiming assistance or even hacks that guarantee a kill whenever anyone gets in range. You can use them just to keep tabs on other players and prepare for inevitable confrontations. Game hacks are really what you make of them, be it subtle or excessive. They could even be hunting for those who look the other way, identifying potential cheaters, or at least neutral parties.Īnother theory is that the guys using really obvious Rust hacks are just using an incredibly sophisticated third-party program to accomplish their evil deeds. Maybe they are working undercover, testing how many people notice and report such vile behavior. Maybe they are secretly developers, or just know the dev team. One of the prevailing theories as to how such blatant hackers get away with it is that they are somehow on the inside. There are a number of theories about how they get away with it, but the bottom line is that people are now using the Rust forums to find hackers for hire, and I find that funny. This game is supposed to have a decent anti-cheat system to keep the rudest hackers in check, but somehow some of the worst offenders manage to go days, and even weeks, without getting banned. If you've ever dealt with serious asshole hackers, you'll understand their frustration. In one of the most delightful twists of irony I've seen in a while, players are now logging onto the official forums looking for players who use Rust hacks to annihilate other hackers.
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